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  1. Hello everyone, I wanted to let everyone know that I am live streaming my Crash script 24/7. Please check it out and like and subscribe. Maybe we can lure a few more people down to play with us. https://www.youtube.com/watch?v=xMf6_COBsVU If y'all could share the link in BC.Game chat that would be awesome. I think I have a few more levels to go before I get those privileges.
  2. I have a script that works as intended with the exception on the radio button labels. For some reason only the first two in every section are showing the labels, the last two only the radio buttons. Since it is happening with all of the button groups I believe it is something simple in my code that I am just missing. The labels that are showing up look like they are written correctly. At least they look like the ones that are working. If anyone can show me how to make the labels show up I'd greatly appreciate it. // base settings var config = { scriptTitle: {label: '', type: 'title'}, baseBet: {label: 'Base Bet', value: currency.minAmount, type: 'number'}, basePayout: {label: 'Base Payout', value: 2.1, type: 'number'}, stopBet: {label: 'Stop if Bet >', value: 1e8, type: 'number'}, stopPayout: {label: 'Stop if Payout >', value: 1e8, type: 'number'}, winRepeat: {lable: 'Win Repeat', value: 6, type: 'number'}, // number or repetitive wins before going back to basebet and basepayout // what happens when we lose // Bet Settings onBetLossTitle: {label: 'Loss Bet Settings', type: 'title'}, onBetLoss: {label: '', value: '3', type: 'radio', options: [ {value: '0', label: 'Return to Base Bet'}, {value: '1', label: 'Add to Bet'}, {value: '2', lable: 'Subtract From Bet'}, {value: '3', lable: 'Multiply Bet By'} ] }, addBetLoss: { label: 'Increase Bet By:', value: 0, type: 'number' }, subBetLoss: { label: 'Decrease Bet By:', value: 0, type: 'number' }, mulBetLoss: { label: 'Multiply Bet By:', value: 2, type: 'number' }, //Payout Settings onPayoutLossTitle :{label: 'Loss Payout Settings', type: 'title'}, onPayoutLoss: {label: '', value: '0', type: 'radio', options: [ {value: '0', label: 'Return to Base Payout'}, {value: '1', label: 'Add to Payout'}, {value: '2', lable: 'Subtract From Payout'}, {value: '3', lable: 'Multiply Payout By'} ] }, addPayoutLoss: { label: 'Increase Payout By:', value: 0, type: 'number' }, subPayoutLoss: { label: 'Decrease Payout By:', value: 0, type: 'number' }, mulPayoutLoss: { label: 'Multiply Payout By:', value: 1, type: 'number' }, // what happens if we win // Bet Settings onBetWinTitle: {label: 'Win Bet Settings', type: 'title'}, onBetWin: {label: '', value: '0', type: 'radio', options: [ {value: '0', label: 'Return to Base Bet'}, {value: '1', label: 'Add to Bet'}, {value: '2', lable: 'Subtract From Bet'}, {value: '3', lable: 'Multiply Bet By'} ] }, addBetWin: { label: 'Increase Bet By:', value: 0, type: 'number' }, subBetWin: { label: 'Decrease Bet By:', value: 0, type: 'number' }, mulBetWin: { label: 'Multiply Bet By:', value: 1, type: 'number' }, //Payout Settings onPayoutWinTitle :{label: 'Win Payout Settings', type: 'title'}, onPayoutWin: {label: '', value: '3', type: 'radio', options: [ {value: '0', label: 'Return to Base Payout'}, {value: '1', label: 'Add to Payout'}, {value: '2', lable: 'Subtract From Payout'}, {value: '3', lable: 'Multiply Payout By'} ] }, addPayoutWin: { label: 'Increase Payout By:', value: 0, type: 'number' }, subPayoutWin: { label: 'Decrease Payout By:', value: 0, type: 'number' }, mulPayoutWin: { label: 'Multiply Payout By:', value: 2, type: 'number' }, } // function function main (){ var baseBet = config.baseBet.value; var basePayout = config.basePayout.value; var currentBet = config.baseBet.value; var currentPayout = config.basePayout.value; var onBetWin = config.onBetWin.value; var addBetWin = config.addBetWin.value; var subBetWin = config.subBetWin.value; var mulBetWin = config.mulBetWin.value; var onPayoutWin = config.onPayoutWin.value; var addPayoutWin = config.addPayoutWin.value; var subPayoutWin = config.subPayoutWin.value; var mulPayoutWin = config.mulPayoutWin.value; var onBetLoss = config.onBetLoss.value; var addBetLoss = config.addBetLoss.value; var subBetLoss = config.subBetLoss.value; var mulBetLoss = config.mulBetLoss.value; var onPayoutLoss = config.onPayoutLoss.value; var addPayoutLoss = config.addPayoutLoss.value; var subPayoutLoss = config.subPayoutLoss.value; var mulPayoutLoss = config.mulPayoutLoss.value; var stopPayout = config.stopPayout.value; var stopBet = config.stopBet.value; var winRepeatCount = config.winRepeat.value var winRepProvision = 0 var gameStatus = 1 var gameCounter = 1 game.onBet = function () { log.success('Placing Bet For: ' + currentBet + ', At Payout: '+ currentPayout) game.bet(currentBet, currentPayout).then(function (payout) {if (payout > 1) {if(!gameStatus) {counterReset(true)} log.success('Winner, Winner, Chicken Dinner!') gameStarter(onBetWinSwitch(onBetWin),onPayoutWinSwitch(onPayoutWin)) } else {if(gameStatus) {gameStatus--} winRepCountReset(true) log.error('We lost that one.') gameStarter(onBetLossSwitch(onBetLoss),onPayoutLossSwitch(onPayoutLoss)) gameCounter++ } }) function gameStarter(calculatedBet, calculatedPayout) {if (currentBet > stopBet) {log.error('The bot was stopped because the max bet was reached.'); game.stop();} else if (currentPayout > stopPayout) {log.error('The bot was stopped because the max payout was reached.')} currentBet = calculatedBet currentPayout = calculatedPayout } function onBetWinSwitch (switchValue) {switch(switchValue) {case '0': return baseBet break; case '1': if(!gameStatus) {if(!winRepeatCount) {gameStatus++ winRepCountReset(true) return baseBet } else {winRepeatCount-- winRepProvision++ winRepeatSet-- return currentBet + (addBetWin) } } else {return baseBet} break; case '2': if(!gameStatus) {if(!winRepeatCount) {gameStatus++ winRepCountReset(true) return baseBet} else {winRepeatCount-- winRepProvision++ winRepeatSet-- return currentBet - (subBetWin) } } else {return baseBet} break; case '3': if(!gameStatus) {if(!winRepeatCount) {gameStatus++ winRepCountReset(true) return baseBet} else {winRepeatCount-- winRepProvision++ winRepeatSet-- return currentBet * (mulBetWin)} } else {return baseBet} break; } } function onPayoutWinSwitch (switchValue) {switch(switchValue) {case '0': return basePayout break; case '1': if(!gameStatus) {if(!winRepeatCount) {gameStatus++ winRepCountReset(true) return basePayout } else {winRepeatCount-- winRepProvision++ winRepeatSet-- return currentPayout + (addPayoutWin) } } else {return basePayout} break; case '2': if(!gameStatus) {if(!winRepeatCount) {gameStatus++ winRepCountReset(true) return basePayout} else {winRepeatCount-- winRepProvision++ winRepeatSet-- return currentPayout - (subPayoutWin) } } else {return basePayout} break; case '3': if(!gameStatus) {if(!winRepeatCount) {gameStatus++ winRepCountReset(true) return basePayout} else {winRepeatCount-- winRepProvision++ winRepeatSet-- return currentPayout * (mulPayoutWin)} } else {return basePayout} break; } } function onBetLossSwitch (switchValue) {switch(switchValue) {case '0': return baseBet break; case '1': return currentBet + (addBetLoss) break; case '2': return currentBet - (subBetLoss) break; case '3': return currentBet * (mulBetLoss) break; } } function onPayoutLossSwitch (switchValue) {switch(switchValue) {case '0': return basePayout break; case '1': return currentPayout + (addPayoutLoss) break; case '2': return currentPayout - (subPayoutLoss) break; case '3': return currentPayout * (mulPayoutLoss) break; } } function counterReset(itsZero) {if(itsZero) {gameCounter-- if(!gameCounter) {gameCounter++ return} counterReset(true) } } function winRepCountReset(itsZero) {if(!winRepProvision) {return} if(itsZero) {winRepeatCount++ winRepProvision-- if(!winRepProvision) {return} winRepCountReset(true) } } } }
  3. Any one need crash custom script pm me or telegrame : viraljain1988 This is one of my work forum link
  4. hello guys.. i want to share good script that i usually use when i have bad feeling on crash trends. Sometime we need this to avoid lose all balance because your emotion. this script works to follow other player's bet,so if other player bet a coin,u will follow their bet on a percentage amount of other player's bet that u followed. this usefull if u feel other players have better feeling and better luck than u. u can still have 100% control of your bet.. mean,u can do manual cashout if u feel crash will bang. how to use the script?? 1. go to auto tab and click add script https://i.imgur.com/MT0J0c1.png 2. paste script below and click save let config = { followUser: {label: 'USERNAME', value: 'Vpnwbbspb', type: 'text'}, percentbet: {label: 'BET PERCENTAGE', value: 10, type: 'number'}, maxBetTitle: {label: "Max bet avoid bet too high", type: 'title' }, maxBet: {label: 'Max bet ', value: 100, type: 'number'}, maxPayoutTitle: { label: "Max payout", type: 'title' }, maxPayout: { label: 'Max payout', value: 3, type: 'number' } }; function main() { const followUser = config.followUser.value; const maxPayout = config.maxPayout.value; const maxBet = config.maxBet.value; let isPlaying = false; engine.on('GAME_STARTING', function() { if (isPlaying) log.info(`Lagi Niru ${followUser}`) }); engine.on('GAME_ENDED', function() { isPlaying = false; const lastGame = engine.getHistory()[0]; if (!lastGame.wager) return if (lastGame.cashedAt) { log.info(`WON : crashed at payout: ${lastGame.cashedAt/100}`); }else{ log.info('BUSTED!! :( '); } }); engine.on('GAME_BET', function(player) { if (player.name != followUser) return; player.bet = (player.bet * (config.percentbet.value / 100)); if (currency.minAmount > player.bet) { player.bet = currency.minAmount; } if (maxBet < player.bet) { player.bet = maxBet; } if (player.bet > currency.amount) { log.info('Error! incufficient Balance!!'); return; } if ( maxBet > player.bet && currency.amount > player.bet && player.bet > currency.minAmount && !isPlaying && player.name == followUser ) { isPlaying = true; engine.bet(player.bet, maxPayout); } }); engine.on('GAME_CASHED', function(player) { if (player.name === followUser) engine.cashOut(); }); } 3. run the script u need copy player's username to follow the bet. for this see my video below.. https://youtu.be/5NRBEZuKO2k hope this script can usefull for u guys.. enjoy!!
  5. Best script how to use. 1.put your base bet 2.put the payout you want. 3. put the limit on your lose steak 'avoid losing too much $coin'. 4.put your on LOSE multiplier and the payout you want to add on your current payout. 5.(optional)put your on WIN multiplier and the payout you want to add on your current payout. *suggestion: click on return to base bet for safe play* Hope It helps var config = { baseBet: { label: 'base bet', value: currency.minAmount * 1.2, type: 'number' }, basePayout: { label: 'base payout', value: 2, type: 'number' }, stop: { label: 'stop if bet >', value: 1e8, type: 'number' }, onLoseTitle: { label: 'On Lose', type: 'title' }, onLoss: { label: '', value: 'increase', type: 'radio', options: [ { value: 'reset', label: 'Return to base bet' }, { value: 'increase', label: 'Increase bet by (loss multiplier)' }, { value: 'increase', label: 'Increase payout by (loss payout)' } ] }, lossMultiplier: { label: 'loss multiplier', value: 2, type: 'number' }, lossAdd: { label: 'loss payout +/-', value: 1, type: 'number' }, onWinTitle: { label: 'On Win', type: 'title' }, onWin: { label: '', value: 'reset', type: 'radio', options: [ { value: 'reset', label: 'Return to base bet' }, { value: 'increase', label: 'Increase bet and payout' }, { value: 'increase', label: 'Increase payout by (win payout)' } ] }, winMultiplier: { label: 'win multiplier', value: 2, type: 'number' }, winAdd: { label: 'win payout +/-', value: 1, type: 'number' }, } function main () { var currentBet = config.baseBet.value; var currentPayout = config.basePayout.value; engine.on('GAME_STARTING', function () { engine.bet(currentBet, currentPayout); }) engine.on('GAME_ENDED', function () { var history = engine.getHistory() var lastGame = history[0] // If we wagered, it means we played if (!lastGame.wager) { return; } // we won.. if (lastGame.cashedAt) { if (config.onWin.value === 'reset') { currentBet = config.baseBet.value; currentPayout = config.basePayout.value; } else { currentBet *= config.winMultiplier.value; currentPayout += config.winAdd.value; } log.success('We won, so next bet will be ' + currentBet + ' ' + currency.currencyName + ' at payout ' + currentPayout + ' x'); }else{ if (config.onLoss.value === 'reset') { currentBet = config.baseBet.value; currentPayout = config.basePayout.value; } else { currentBet *= config.lossMultiplier.value; currentPayout += config.lossAdd.value; } log.error('We lost, so next bet will be ' + currentBet + ' ' + currency.currencyName + ' at payout ' + currentPayout + ' x'); } if (currentBet > config.stop.value) { log.error('Was about to bet' + currentBet + 'which triggers the stop'); engine.stop(); } }) }
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