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Bssqhkmuhwb

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  1. you help my to add stop profit at this script...please sir... thanks.. var config = { bet: { label: "bet profit(Min allowed amount / split)", value: 0.002, type: "number" }, splitSize: { label: "Size of Split", value: 20, type: "number" }, cycleSize: { label: "Maximum number of Cycles", value: 200, type: "number" }, payout: { label: "payout", value: 2.1, type: "number" }, }; var betAmount = 0; var iterationCount = 0; var betCount = 0; function createArray(profit,splitSize){ var item = strip(profit/splitSize); var splits = []; for (var i=0;i<splitSize; i++){ splits.push(item); } return splits; } var bettingArray; function main() { bettingArray = createArray(config.bet.value,config.splitSize.value); betAmount = strip(bettingArray[0] + bettingArray[bettingArray.length-1]); game.onBet = function() { game.bet(betAmount, config.payout.value).then(function(payout) { betCount++; var message = betAmount + " NewBet" + betAmount + " Bets Remaining[" + bettingArray.length + "]"; if (payout > 1) { log.success(iterationCount + " Won! " + message); console.log(iterationCount + " Won! " + betAmount); bettingArray.shift(); bettingArray.pop(); } else { bettingArray.push(betAmount); log.error("Lost! " + message); console.log("Lost! " + betAmount); } if(bettingArray.length == 0 || betCount == config.cycleSize.value){ console.log("Resetting the bet!"); bettingArray = createArray(config.bet.value,config.splitSize.value); iterationCount++; betCount = 0; clearConsoleLog(); } if(bettingArray.length == 1){ betAmount = bettingArray[0]; }else{ betAmount = strip(bettingArray[0] + bettingArray[bettingArray.length-1]); } console.log(betCount + " NewBet" + betAmount + " BettingAray[" + bettingArray.length + "]" + bettingArray.join(" ")); }); }; } function clearConsoleLog(){ console.log("Restarting!"); } function strip(number) { return (parseFloat(number).toPrecision(10))/1; }
  2. Can you help my to add stop profit at this script...please sir... thanks.. var config = { bet: { label: "bet profit(Min allowed amount / split)", value: 0.002, type: "number" }, splitSize: { label: "Size of Split", value: 20, type: "number" }, cycleSize: { label: "Maximum number of Cycles", value: 200, type: "number" }, payout: { label: "payout", value: 2.1, type: "number" }, }; var betAmount = 0; var iterationCount = 0; var betCount = 0; function createArray(profit,splitSize){ var item = strip(profit/splitSize); var splits = []; for (var i=0;i<splitSize; i++){ splits.push(item); } return splits; } var bettingArray; function main() { bettingArray = createArray(config.bet.value,config.splitSize.value); betAmount = strip(bettingArray[0] + bettingArray[bettingArray.length-1]); game.onBet = function() { game.bet(betAmount, config.payout.value).then(function(payout) { betCount++; var message = betAmount + " NewBet" + betAmount + " Bets Remaining[" + bettingArray.length + "]"; if (payout > 1) { log.success(iterationCount + " Won! " + message); console.log(iterationCount + " Won! " + betAmount); bettingArray.shift(); bettingArray.pop(); } else { bettingArray.push(betAmount); log.error("Lost! " + message); console.log("Lost! " + betAmount); } if(bettingArray.length == 0 || betCount == config.cycleSize.value){ console.log("Resetting the bet!"); bettingArray = createArray(config.bet.value,config.splitSize.value); iterationCount++; betCount = 0; clearConsoleLog(); } if(bettingArray.length == 1){ betAmount = bettingArray[0]; }else{ betAmount = strip(bettingArray[0] + bettingArray[bettingArray.length-1]); } console.log(betCount + " NewBet" + betAmount + " BettingAray[" + bettingArray.length + "]" + bettingArray.join(" ")); }); }; } function clearConsoleLog(){ console.log("Restarting!"); } function strip(number) { return (parseFloat(number).toPrecision(10))/1; } you help my to add stop profit at this script...please sir... thanks.. var config = { bet: { label: "bet profit(Min allowed amount / split)", value: 0.002, type: "number" }, splitSize: { label: "Size of Split", value: 20, type: "number" }, cycleSize: { label: "Maximum number of Cycles", value: 200, type: "number" }, payout: { label: "payout", value: 2.1, type: "number" }, }; var betAmount = 0; var iterationCount = 0; var betCount = 0; function createArray(profit,splitSize){ var item = strip(profit/splitSize); var splits = []; for (var i=0;i<splitSize; i++){ splits.push(item); } return splits; } var bettingArray; function main() { bettingArray = createArray(config.bet.value,config.splitSize.value); betAmount = strip(bettingArray[0] + bettingArray[bettingArray.length-1]); game.onBet = function() { game.bet(betAmount, config.payout.value).then(function(payout) { betCount++; var message = betAmount + " NewBet" + betAmount + " Bets Remaining[" + bettingArray.length + "]"; if (payout > 1) { log.success(iterationCount + " Won! " + message); console.log(iterationCount + " Won! " + betAmount); bettingArray.shift(); bettingArray.pop(); } else { bettingArray.push(betAmount); log.error("Lost! " + message); console.log("Lost! " + betAmount); } if(bettingArray.length == 0 || betCount == config.cycleSize.value){ console.log("Resetting the bet!"); bettingArray = createArray(config.bet.value,config.splitSize.value); iterationCount++; betCount = 0; clearConsoleLog(); } if(bettingArray.length == 1){ betAmount = bettingArray[0]; }else{ betAmount = strip(bettingArray[0] + bettingArray[bettingArray.length-1]); } console.log(betCount + " NewBet" + betAmount + " BettingAray[" + bettingArray.length + "]" + bettingArray.join(" ")); }); }; } function clearConsoleLog(){ console.log("Restarting!"); } function strip(number) { return (parseFloat(number).toPrecision(10))/1; }
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