Jump to content

Cyls

Member
  • Posts

    1
  • Joined

  • Last visited

Everything posted by Cyls

  1. //you would need to create an input such that the desired stopping point. For example: var config = { winStop: //variable for stopping the game when we have won this much { label: 'Stop on Win Amount:', //GUI input for stopping on desired Win Amount value: currency.amount * 2, //just an example default value of double your starting balance type: 'number' }, } var netWin = 0; //variable to keep track of winnings throughout the game function main () { if (payout >1 ) { // says if the round has been won do.... netWin += currentBet * currentPayout; //we then need to keep track of winnings: } //each win add the win amount for the round to "netWin" //to have a running total of winnings else { //if we lost this round do............. netWin -= currentBet; //each round we lose we subtract the bet spent that round from our netWin total } //this way we account for coins spent and won to give an accurate value of winnings if (netWin >= config.winStop.value) { log.success ( ' Win Stop Amount Reached! Well Done! Stopping Game... ); log.sucess ( 'Win Stop Amount: ' + config.winStop.value + ' Current Net Win Balance: ' + netWin.toFixed(6) ); gameStop(); } } hope it helps. also if you need a nice code editing app I like NotePad++
×
×
  • Create New...